218 lines
5.0 KiB
JavaScript
218 lines
5.0 KiB
JavaScript
// This file contains that retrieve or validate anything related to the current paths ancestry.
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import * as t from "babel-types";
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import NodePath from "./index";
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/**
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* Call the provided `callback` with the `NodePath`s of all the parents.
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* When the `callback` returns a truthy value, we return that node path.
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*/
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export function findParent(callback) {
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let path = this;
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while (path = path.parentPath) {
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if (callback(path)) return path;
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}
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return null;
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}
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/**
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* Description
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*/
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export function find(callback) {
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let path = this;
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do {
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if (callback(path)) return path;
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} while (path = path.parentPath);
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return null;
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}
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/**
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* Get the parent function of the current path.
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*/
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export function getFunctionParent() {
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return this.findParent((path) => path.isFunction() || path.isProgram());
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}
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/**
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* Walk up the tree until we hit a parent node path in a list.
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*/
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export function getStatementParent() {
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let path = this;
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do {
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if (Array.isArray(path.container)) {
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return path;
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}
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} while (path = path.parentPath);
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}
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/**
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* Get the deepest common ancestor and then from it, get the earliest relationship path
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* to that ancestor.
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*
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* Earliest is defined as being "before" all the other nodes in terms of list container
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* position and visiting key.
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*/
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export function getEarliestCommonAncestorFrom(paths: Array<NodePath>): NodePath {
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return this.getDeepestCommonAncestorFrom(paths, function (deepest, i, ancestries) {
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let earliest;
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let keys = t.VISITOR_KEYS[deepest.type];
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for (let ancestry of (ancestries: Array)) {
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let path = ancestry[i + 1];
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// first path
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if (!earliest) {
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earliest = path;
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continue;
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}
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// handle containers
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if (path.listKey && earliest.listKey === path.listKey) {
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// we're in the same container so check if we're earlier
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if (path.key < earliest.key) {
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earliest = path;
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continue;
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}
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}
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// handle keys
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let earliestKeyIndex = keys.indexOf(earliest.parentKey);
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let currentKeyIndex = keys.indexOf(path.parentKey);
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if (earliestKeyIndex > currentKeyIndex) {
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// key appears before so it's earlier
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earliest = path;
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}
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}
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return earliest;
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});
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}
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/**
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* Get the earliest path in the tree where the provided `paths` intersect.
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*
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* TODO: Possible optimisation target.
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*/
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export function getDeepestCommonAncestorFrom(paths: Array<NodePath>, filter?: Function): NodePath {
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if (!paths.length) {
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return this;
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}
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if (paths.length === 1) {
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return paths[0];
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}
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// minimum depth of the tree so we know the highest node
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let minDepth = Infinity;
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// last common ancestor
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let lastCommonIndex, lastCommon;
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// get the ancestors of the path, breaking when the parent exceeds ourselves
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let ancestries = paths.map((path) => {
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let ancestry = [];
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do {
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ancestry.unshift(path);
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} while ((path = path.parentPath) && path !== this);
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// save min depth to avoid going too far in
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if (ancestry.length < minDepth) {
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minDepth = ancestry.length;
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}
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return ancestry;
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});
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// get the first ancestry so we have a seed to assess all other ancestries with
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let first = ancestries[0];
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// check ancestor equality
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depthLoop: for (let i = 0; i < minDepth; i++) {
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let shouldMatch = first[i];
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for (let ancestry of (ancestries: Array)) {
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if (ancestry[i] !== shouldMatch) {
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// we've hit a snag
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break depthLoop;
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}
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}
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// next iteration may break so store these so they can be returned
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lastCommonIndex = i;
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lastCommon = shouldMatch;
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}
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if (lastCommon) {
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if (filter) {
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return filter(lastCommon, lastCommonIndex, ancestries);
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} else {
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return lastCommon;
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}
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} else {
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throw new Error("Couldn't find intersection");
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}
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}
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/**
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* Build an array of node paths containing the entire ancestry of the current node path.
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*
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* NOTE: The current node path is included in this.
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*/
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export function getAncestry() {
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let path = this;
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let paths = [];
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do {
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paths.push(path);
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} while (path = path.parentPath);
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return paths;
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}
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export function inType() {
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let path = this;
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while (path) {
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for (let type of (arguments: Array)) {
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if (path.node.type === type) return true;
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}
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path = path.parentPath;
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}
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return false;
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}
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/**
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* Check if we're inside a shadowed function.
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*/
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export function inShadow(key?) {
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let path = this;
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do {
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if (path.isFunction()) {
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let shadow = path.node.shadow;
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if (shadow) {
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// this is because sometimes we may have a `shadow` value of:
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//
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// { this: false }
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//
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// we need to catch this case if `inShadow` has been passed a `key`
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if (!key || shadow[key] !== false) {
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return path;
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}
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} else if (path.isArrowFunctionExpression()) {
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return path;
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}
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// normal function, we've found our function context
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return null;
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}
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} while (path = path.parentPath);
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return null;
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}
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